AI Insights · Timothy · June 2022
Top 5 Mech Games on Android in the UK: Q2 2022 Performance
Explore the performance of the top 5 Mech Games on Android in the UK during Q2 2022. Discover their weekly downloads, revenue, and active user trends.
The second quarter of 2022 saw interesting trends in the performance of the top 5 Mech Games on the Android platform in the United Kingdom. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular games.
Mech Arena - Shooting Game from Plarium Global Ltd experienced steady weekly revenue, fluctuating between approximately $6.6K and $9K, peaking at around $9K in the final week of June. Weekly downloads showed a moderate increase, reaching a high of 3.9K in late May. Active users saw a slight fluctuation, ranging between 15.1K and 17.5K, with a minor peak in late May.
War Robots Multiplayer Battles by MY.GAMES B.V. had a strong revenue performance, with weekly revenue between $20K and $26K, peaking at about $26K in the last week of June. Downloads saw a notable decline mid-quarter, dropping to 1.7K in early June before recovering slightly to 2.8K by the end of the month. Active users also experienced a decline from 16.8K in mid-April to about 11.7K in early June, before rebounding to 13.9K by the end of June.
Robot Game, Transformers Robot from Zego Studio saw impressive growth in downloads, peaking at 4.9K in early May. Active users increased significantly from 503 in early April to 14.6K by the end of June. However, there was no revenue data available for this period.
Snake Car Robot Transformation by MegaGamez had a modest performance with weekly downloads fluctuating between 432 and 2.7K, peaking in mid-April. Active users saw a decline from 1.1K in late March to about 353 in early June, with a slight recovery to 607 by mid-June.
Dino Robot Car Transform Games from Game Zee experienced a decline in both downloads and active users. Downloads dropped from 1.5K in late March to 152 by the end of June. Active users decreased from 7.3K to 4.4K over the same period. Weekly revenue remained negligible throughout the quarter.
For more insights on the performance of these and other apps, visit Sensor Tower.